Course Probability Puzzles in R

Learn strategies for answering probability questions in R by solving a variety of probability puzzles.

DescriptionChaptersExercisesInstructor

This online course about Probability Puzzles in R covers a key part of what a future data analyst would require.

Do you want to take your probability skills to the next level? This course will help get you there, using problem-based learning with probability puzzles as the framework. As you are guided through their solutions, you will gain coding tools and general strategies for solving probability problems that you might encounter in many other situations. Organized by theme, the course begins with classic problems like the Birthday Problem and Monty Hall, and ends with puzzles that involve poker like Texas Hold’em and the World Series of Poker!

Enroll now in this Probability Puzzles in R course, and don’t miss the opportunity of learning with the best, as Peter Chi is. With 45 enriching exercises, 13 videos, and an estimated time of 4 hours to successfully end up the course, you will become one of the best.

Requisites before you start
Chapter 1: Introduction and Classic Puzzles
This chapter will introduce some basic principles that will be used throughout the course, such as writing loops and functions. Then, we dive into a couple of classic problems: the Birthday Problem, and Monty Hall.
Chapter 2: Inspired from the Web
The puzzles in this chapter were inspired by ideas encountered on the internet. In order to solve them, you will learn to combine tools such as nested for loops, and the functions round, identical, and sapply.
Chapter 3: Games with Dice
In this chapter, we explore games in which dice are rolled, including Yahtzee, Settlers of Catan, and Craps. You will learn tools such as using built-in R functions to calculate combinatorics, and using functions such as replicate and the %in% operator.
Chapter 4: Poker
This chapter explores questions in poker, including the most often televised version of Texas Hold’em. We will learn to code for win probabilities with any given number of outs, and also explore a more theoretical model of poker known as the von Neumann model. We will learn to use functions such as Reduce, runif, and ifelse.
Chapter 5: Introduction and Classic Puzzles
This chapter will introduce some basic principles that will be used throughout the course, such as writing loops and functions. Then, we dive into a couple of classic problems: the Birthday Problem, and Monty Hall.
Chapter 6: Games with Dice
In this chapter, we explore games in which dice are rolled, including Yahtzee, Settlers of Catan, and Craps. You will learn tools such as using built-in R functions to calculate combinatorics, and using functions such as replicate and the %in% operator.
Chapter 7: Inspired from the Web
The puzzles in this chapter were inspired by ideas encountered on the internet. In order to solve them, you will learn to combine tools such as nested for loops, and the functions round, identical, and sapply.
Chapter 8: Poker
This chapter explores questions in poker, including the most often televised version of Texas Hold’em. We will learn to code for win probabilities with any given number of outs, and also explore a more theoretical model of poker known as the von Neumann model. We will learn to use functions such as Reduce, runif, and ifelse.
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Peter Chi

Assistant Professor of Statistics, Villanova University

Peter Chi is an Assistant Professor in the Department of Mathematics and Statistics at Villanova University. His primary research focus is centered on statistical methodologies in phylogenetics and evolutionary biology. He completed his Ph.D. in the Department of Biostatistics at the University of Washington, and has previously held faculty positions at Ursinus College, and Cal Poly San Luis Obispo. Find out more at his webpage, and follow him on Twitter @PeterBChi.

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