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Unity Lecture: Turn based card game (Magic the Gathering)

20,00  10,00 

Unity Lecture: Turn based card game (Magic the Gathering). About programming turn based game structure, card,skill usage system by C# and unity. For example, Magic the gathering.

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Descripción

The name of this course is Unity Lecture: Turn based card game (Magic the Gathering). The knowledge you will get with this indescribable online course is astonishing. About programming turn based game structure, card,skill usage system by C# and unity. For example, Magic the gathering..
Not only will you be able to deeply internalize the concepts, but also their application in different fields won’t ever be a problem. The instructor is Dong Hun Lee, one of the very best experts in this field.

Description of this course: Unity Lecture: Turn based card game (Magic the Gathering)

Course Description This lecture is about how to program turn based game’s turn structure, card game’s card usage system by Unity and C#. [Turn based game’s turn structure]*Using unity’s StartCoroutine, enum syntax, you will learn how to program it from the scratch. *For example, I adopt famous card game, “Magic the Gathering”. You will learn its turn structure and how to program it. [Card, RPG game’s card, skill usage system]*Normally, card game or RPG game has many skills, cards. If user click some skill icon or card UI, relative skill or card’s function should be executed. *But how will you make it? Using “if” or “switch” syntax? This is too annoying and not elegant way at all. *Instead, you will learn how to make this system using Abstract class and inherited specific class, List and foreach syntax.*And also, you will learn how to use StartCoroutine in specific card class which does not inherit MonoBehaviour like regular unity C# script start from it. This lecture consisted by rather short videos, but this include core mechanism to programming above game, and I typed each script from the scratch, so you will get to the point shortly and thoroughly. And this short lecture does not cover whole programming of complicated ‘Magic the gathering’.

Requirements of this course: Unity Lecture: Turn based card game (Magic the Gathering)

What are the requirements? Install Visual Studio 2015 (any version), Unity latest version.

What will you learn in this course: Unity Lecture: Turn based card game (Magic the Gathering)?

What am I going to get from this course? You will learn how to make turn based game, card game by unity and c# You will learn basic c# scripting specially about turn structure, card game, RPG’s skill usage system. You will learn how to make ‘Magic the Gathering’ game turn structure for an example.

Target audience of this course: Unity Lecture: Turn based card game (Magic the Gathering)

Who is the target audience? Anyone who have interest in game development, unity, c#, specially about turn based game structure, card game structure.

Información adicional

Instructor

Dong Hun Lee

Lectures

8

Length

1.5

Skill Level

All Levels

Languages

English

Includes

Lifetime access <br/> 30 day money back guarantee! <br/> Available on iOS and Android <br/> Certificate of Completion

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