Modeling Game Assets in Blender for Absolute Beginners

20,00  10,00 

Modeling Game Assets in Blender for Absolute Beginners. Model, Texture, Animate



The name of this course is Modeling Game Assets in Blender for Absolute Beginners. The knowledge you will get with this indescribable online course is astonishing. Model, Texture, Animate.
Not only will you be able to deeply internalize the concepts, but also their application in different fields won’t ever be a problem. The instructor is Kamil Pakula, one of the very best experts in this field.

Description of this course: Modeling Game Assets in Blender for Absolute Beginners

Course Description Ever wanted to make games and make your own 3D models for the games? Maybe the software was too expensive or too difficult to learn? Well, along comes Blender which is free and relatively easy to learn if you do it the right way. In our course we will get started. Step by step, with lots of practice. We’ll be repetitive. If you repeat something for the fifth time, it becomes your nature. Discover The Wonderful World of 3D Modeling and Create Beautiful Inanimate and Animated Models. · Explore The Blender Environment · Create and Delete Objects · Master the Basic Transformations: Grabbing, Rotating and Scaling · Master the Basic Modeling Tools: Extruding, Loops · Keep Your Projects Organized · Rig and Animate Your Models · Add Materials and Textures to Your Models Don’t Wait Any Longer. Start Modeling – It’s All Well Within Your Reach. You can do quite a lot of things with Blender. Blender can be used to make static models, animations, movies and games, among others. In this course you will learn just a little portion of that but if you have no experience with Blender, this is the right place to start your adventure with the program. A good start is crucial. And you’ll be amazed how fast you’ll move along. Contents and Overview This course is targeted at beginners who have little or no experience with Blender. The pace is initially quite slow, with lots of practice opportunities so that you can get used to the Blender environment. The language is simple and you should have no problems understanding what I’m talking (or writing) about. As we proceed you’ll get familiar with new, more advanced concepts. This course is divided into 9 sections, each of them covering a broader topic subdivided into lectures. Altogether, there are 43 lectures. The pace is up to you, you can go through the easier parts faster and then take more time to study the more sophisticated ones. To help you memorize and practice all the new stuff, you go over similar steps repeatedly as you proceed. After you finish each section, there’s a quiz for you that covers the material discussed in that section. After you finish this course you will be able to move around the Blender interface, create simple objects and transform them, rig and animate your models as well as texture them. You will be able to use quite a lot of tools and techniques. You’ll know how to keep things organized. This will make a good starting point for more advanced study.

Requirements of this course: Modeling Game Assets in Blender for Absolute Beginners

What are the requirements? This is a beginner course. It is assumed that students have no knowledge of the program at all. You will need a computer with Blender installed. To start with, you can do without Blender because we’ll see how to install it in the course. I assume you have a mouse with the middle mouse button. If you don’t, please get one. It’s not expensive and it really can make life way easier.

What will you learn in this course: Modeling Game Assets in Blender for Absolute Beginners?

What am I going to get from this course? Configure Blender Move around the Blender interface Make simple drawings and textures in Paint.NET Make simple 3D models in Blender Create, edit and delete objects and parts of objects Add materials and textures to objects Rig and animate objects

Target audience of this course: Modeling Game Assets in Blender for Absolute Beginners

Who is the target audience? This course is best suited for absolute beginners. I assume you have no knowledge of Blender whatsoever. This is why the pace is initially pretty slow and gets faster only a bit later after you get used to the program. This course is also for false beginners who have had some contact with the program (presumably a few versions ago) but then discontinued using it for some reason. This course will let you get started anew. This course is NOT suitable for students who are not beginners because they already know the material that is covered in this course.

Información adicional


Kamil Pakula





Skill Level

Beginner Level




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