BlendMasters Vol. 2: Shading and Lighting a Car in Cycles
BlendMasters Vol. 2: Shading and Lighting a Car in Cycles. Learn to create photo-realistic shaders and lighting with Cycles inside Blender as we render the car from volume one.
The name of this course is BlendMasters Vol. 2: Shading and Lighting a Car in Cycles. The knowledge you will get with this indescribable online course is astonishing. Learn to create photo-realistic shaders and lighting with Cycles inside Blender as we render the car from volume one..
Not only will you be able to deeply internalize the concepts, but also their application in different fields won’t ever be a problem. The instructor is Brandon Hix, one of the very best experts in this field.
Description of this course: BlendMasters Vol. 2: Shading and Lighting a Car in Cycles
Course Description Do you want to learn how to create stunning, physically realistic renders with Blender’s Cycles rendering engine? This course is designed to take the high resolution concept car (built in BlendMasters Vol. 1) and show you how to craft a simple, but realistic lighting and shading setup for Cycles. By the end of this course you will understand how to develop all the basic shaders in Cycles you need to render a high resolution car. I’ll also give you my personal advice for increasing realism and decreasing render time as you work on your own scenes. What Will I Learn? Shade a high resolution concept car realistically in CyclesLearn how to build 9 essential shaders from scratch as you follow me step by stepCreate a basic studio lighting rig without the need for external HDRIsLearn how to tweak all the render settings to perfection to decrease noise, artifacts, and render timeLearn how to color correct the final 4K render in Photoshop and Blender’s node compositor What Do I Get? All of my original Blender files as I go through the course, pick up anywhere and follow along.The final version of the concept car with permission to use in your personal or commercial projects. (Refer to the included guide for more info)A 39 page guide with my breakdown of all the shaders in the course, their node graphs for Cycles, and my advice for creating Cycles shaders like a pro.Over 3.5 hours of Full HD video instruction detailing the entire process in real time.An exclusive discount on The Cycles Encyclopedia from Blender Diplom.
Requirements of this course: BlendMasters Vol. 2: Shading and Lighting a Car in Cycles
What are the requirements? You need to know basic Blender navigation and have a very basic knowledge of what the Cycles engine in Blender is. Just have a basic familiarity with the Blender software, this course should be very easy to follow as long as you know a little bit about Blender.
What will you learn in this course: BlendMasters Vol. 2: Shading and Lighting a Car in Cycles?
What am I going to get from this course? Create basic to intermediate level complexity shaders in the Cycles rendering engine. Create a fully realistic studio lighting setup without the need for HDRIs. Understand how to optimize render settings for Cycles depending on your needs to speed things up. Color correct a final render in Photoshop and Blender’s native compositor.
Target audience of this course: BlendMasters Vol. 2: Shading and Lighting a Car in Cycles
Who is the target audience? Anyone wanting to learn how to shade and light a high resolution, realistic model for a 3d render in Blender.
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